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Verge Party at Über Nightclub this Friday 24th Sept! You’re invited to attend our Verge Party at Über Nightclub this coming Friday night. Doors will open from 7:30pm with episodes 1-4 of the show screening from 8pm onwards. We welcome back Dan from Nova (www.danandleon.com.au) as our MC with...

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Australian cult video collector and film maker joins forces with VideoZoo VOD portal

Posted by triptych | Posted in General, Public Relations | Posted on 16-10-2011

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Louise Duffy ©RapidTVNews | 11-10-2011

Australia’s best-known cult video collector and film maker is to join forces with an emerging video on demand (VOD) portal to showcase his collection.

Andrew Leavold, who owned and managed the largest cult video rental store in the country, closed Trash Video last year, citing the increasing use of the internet for content as the reason for its demise.

Leavold has signed a deal with VOD operator VideoZoo for the supply of a series of cult video reviews and the establishment of a virtual shop front offering freeview content under the Trash Video brand.

VideoZoo’s Adam Ben Lomsargis said: “Web TV is one of the fastest growing phenomena in entertainment, and being able to share Andrew’s extensive cult film and TV collection and knowledge to a potentially global audience is very exciting.

“While more and more people are watching web TV on their televisions you can only watch so many video clips on YouTube before the novelty factor wears off and you find yourself searching for better quality entertainment.

“VideoZoo has already secured a number of high quality programmes including comedy classics, documentary and dramedy, so his content will sit alongside our existing stable very well.”

Trash Video was established in 1995 by Leavold and quickly grew to be recognised as housing the largest collection of cult film and TV in Australia.

VideoZoo has launched a new look web portal this week ahead of the Trash Video deal.

Leavold said: “After 15 years of selling fringe culture I just couldn’t compete with the likes of Amazon and other online stores, and there’s been a quantum shift in the way we consume culture.

“A majority of people will go for the mainstream or top 10 when looking for video entertainment, but there’s a minority who will seek out specific content, and they’re an important audience who need to be catered for. The content to be provided for VideoZoo will be a combination between an online magazine and a TV show and be short, sharp, funny and entertaining.

“I’ll play the role of circus master and showcase the best of cult film and TV where viewers can get an overview of the content that out there and then decide if they want to explore the programmes further.”

VideoZoo channel is owned by Triptych Concepts, a creative visual media company based in Brisbane.

Australia’s internet TV advertising market set to grow 476% in five years

Posted by triptych | Posted in State of the industry | Posted on 27-09-2011

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The Australian internet TV advertising industry is set to grow at a compound annual growth rate of 42% from 2011 to 2016, increasing in value from A$54m to $311m according to analyst firm Frost & Sullivan.

Its latest report on the Australian online video market, written in association with media and technology company The Video Network (TVN), says Australia is on the verge of a significant tipping point when it comes to how and when consumers use video content.

The massive growth outlook follows an explosion in online video streaming in Australia, which grew 550% from less than 2 billion videos in 2007 to 11 billion in 2011, primarily driven by cheaper bandwidth, greater choice of online content and higher data caps. On an individual basis, Australians are now watching around 10.2 hours of online video per month and are quickly catching up to US and UK consumers who watch 17.3 and 17 hours of online video per month respectively.

Peter Ostick, The Video Network’s co-managing director, said: “As technology improves and the variety of content increases, Australia’s video content viewing habits are changing rapidly, with more of us choosing to watch television online.  While this sector is in its early days, internet TV is already reaching upwards of 12 million viewers per month according to comScore statistics, which represents a huge potential for advertisers within this emerging market.”

Online video is defined as any form of digital video that is been delivered to the user via the internet.  Content may be either short or long form, according to duration of video content, with the most popular sites being YouTube, ABC iView, ninemsn, Yahoo! and Fairfax. The two main content segments in Australia are media and entertainment, which includes short user-generated clips, catch-up TV, live streaming and movies, and corporate.

While short form video accounts for the majority of online video viewed in Australia, the report predicts long form will overtake it as the key driver of online video growth by 2013.

Phil Harpur, senior research manager at Frost & Sullivan, said there are many factors at work making online video attractive to Australian viewers.

“Consumers are increasingly using their PC/laptops, tablet PCs and smartphones for entertainment.  They’ve become comfortable with the idea of subscription-based video content. Video production is becoming cheaper by the day. Internet capable TVs are more common, as is high definition video. All of this, along with bandwidth and data improvements, will continue to drive a rapid increase in video streaming over the next five years,” he said.

According to Ostick advertising agencies and marketers are increasingly recognising online video as an integral part of the overall advertising solution as online video consumption grows and the industry becomes more sophisticated.

“The 2010 release of the Video Ad Serving Template (VAST), which makes it easier for advertising agencies to track and report on video ad campaigns, has facilitated the ad industry’s acceptance of this segment.  We expect standards will continue to improve to offer greater targeting and brand protection as it matures, and TVN intends on leading this innovation,” he said.

Harpur said the predicted growth in expenditure on online video advertising, which is currently around 2% of the total online advertising spend, will accelerate as media buyers test and accept the medium, the number of online video viewers grow and the amount of professional video content increases.

“Industry growth combined with an under supply of inventory in the market has meant yield and demand for online video remains high in 2011, in sharp contrast to traditional online display advertising which is challenged by an oversupply.

“But for the online video advertising market to grow at its true potential, quality content needs to be produced at a much higher rate.  The expected increase in availability of long form video content will go some way towards remedying this, opening up advertising opportunities, especially for mid-roll advertising,” Harpur said.

Despite these hurdles, Frost & Sullivan anticipates internet TV advertising will outperform all other major online advertising segments such as online display (banner ads), advertorials, integrated site content, sponsorships and e-newsletters.

The main sources of online video advertising inventory are the network resellers who are divided into two camps: display advertising networks such as VideoEgg and Joost Video Ad Network, who see increased yield opportunities in video; and organisations such as The Video Network who offer dedicated video offerings.

Online video out-peforms TV across every brand metric and vertical

Posted by triptych | Posted in State of the industry | Posted on 26-09-2011

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When directly comparing commercials viewed only online or only on TV, online video ads perform better than TV ads, across every brand metric and for every vertical.

This is the standout finding of the new Video Effectiveness Research Report by Nielsen IAG, in partnership with Microsoft Advertising and released by the Interactive Advertising Bureau of Canada (IAB Canada).

The study claims to establish a baseline for Online Video ad effectiveness in comparison to, and as a complement to TV advertising. It found that fundamentally, viewers who saw ads both online and on TV had improved recall and likeability for all verticals. Yet it also showed the power of TV as re-purposed TV ads are more effective than original online video ads at driving brand recall and likeability.

For those who saw ads either only online, or only on TV, 39% of those exposed to only online video ads recalled the message versus 21% for those exposed only to TV ads. This represented an 86% increase in message performance, In addition, just over a quarter  (26%) of those exposed to only online video ads, perceived the ads as likeable versus 14% for the TV ads, another 86% increase in likeability,

The survey also showed that online video’s advantages include the inability for consumers to easily skip commercials; considerably reduced ad clutter; less multi-tasking by consumers when viewing online video compared to TV; the ability to build frequency through multiple spots per advertiser in the same online content stream; and the ability for companion display ads within players to provide additional brand reinforcement.

Commenting on the survey, Paula Gignac, President, IAB Canada, said:  ”Online Video was the fastest-growing ad format in both of IAB Canada’s 2009 and 2010 Internet Advertising Revenue Surveys, and will be a key driver in causing a significant shift of branding dollars to online…[the]research is conclusive proof of the sound rationale behind that shift…advertisers already have all the tools they need to shift significant budget into online video right now, in order to take immediate advantage of the numerous strengths of the format.”

Web series: destination online

Posted by triptych | Posted in State of the industry | Posted on 25-01-2011

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January 21st, 2011 - www.encoremagazine.com.au
Online is no longer a detour for television content; it is now a destination in its own right. Georgina Pearson reports.

Barely five years ago, to suggest that a series created purely for an online platform could outperform a top rating US TV show would be almost laughable. Now, with the internet swiftly becoming a primary source of video content, video is not just being replayed online – it is being produced specifically for it. And as online audiences grow faster than anyone can keep up, a gap of opportunity has opened for the taking.

Globally, web series such lonelygirl15, The Guild and Legion of Extraordinary Dancers (LXD) have drawn a fan-base to rival any primetime TV drama. Raking in millions of views, they have not only helped kickstart a niche industry, but have highlighted the huge potential other such shows could possibly have. It’s such serious business that an International Academy of Web Television was founded in Los Angeles to reflect the importance of these new productions and establish web series as legitimate content– launching the Streamy Awards in 2009 to recognise this kind of work.

FINDING A BUSINESS MODEL

Australia has been quick to jump on the bandwagon, producing its own home-grown projects – OzGirl, Mordy Koots, Forlorn Gaze and The Future Machine, among others. For content creators, digital media offers a muchneeded level playing field. “With feature films, it’s much more difficult to compete with a $100m production. But with digital media we can compete effectively with Hollywood or anywhere else in the world, and succeed,” said Mordy Koots producer Jim Shomos. “Digital media can provide for Australia the same kind of opportunity that BBC Radio has traditionally provided in the UK, where many successful TV shows started off as radio shows.”

But how does such a project come into fruition?

Funding is not widely available in this industry, so budgets are tight and must be considered carefully.David Barker, director of sci-fi comedy The Future Machine, kept costs as low as possible, but even online a generous amount must be spent on promoting the show. “The Future Machine, being our first web-based drama production, was self-financed and specifically written as a low budget project we knew we could pull off on our own. We’ve kept costs under $20,000, but we will need to spend another $10,000 on marketing to keep the show growing into next year,” he explained. “I don’t think Australian companies have caught onto the possible branding opportunities of being involved with web series. We’re still very much a government supported industry; we have applied to Screen NSW for assistance with the ongoing marketing costs.”

There is local support for online content; Australia’s funding bodies offer support for innovative crossplatform content, with Screen Australia proposing a $2-5m All Media fund for “content driven or triggered by any transmission platform but that must have a multi-platform component”. SPAA is lobbying for an ‘enhanced’ Producer Offset for cross-platform projects, as an incentive for big online players such as Telstra BigPond to commission original Australian content. Finally, pay TV company The Movie Network launched its Movie Extra Webfest competition, giving filmmakers the chance to win a $50,000 production budget for a seven-part web series set to premiere online, and later broadcast on the Movie Extra channel in 2011.

But even with all these initiatives, demand surpasses supply, and initial funds from brands, distributors or Government are rare; most web series start out self-funded in the hope that success will attract bigger fish: “A successful web series like the American show The Guild (created by Felicia Day), started out self-financed then ran out of money quickly. But donations on PayPal helped them along, and they are now sponsored by Microsoft and distributed through X-Box, MSNVideo and more,” said Barker.

With financial backing so hard to come by, a crucial aspect pertaining to the success of any web series is a solid business plan – as well the support of promotional partners. Kelly Chapman founder of KCDC and producer of Forlorn Gaze (alongside creators Sarah-Jane Woulahan and Jud Campbell) said that in order for a project to be maintained, a business plan is vital: “It must be in place as you need to garner an audience.” Chapman suggests five business models for an online series: streamed on ad supported networks such as YouTube; branded entertainment such as www.easytoassemble.tv; reverse content windowing – starting on the web and ending up on television; international format sales; and subscription/‘freemium’ content, such as that available on Hulu Premium. Barker agrees and adds that having an airtight marketing plan is essential: “A business plan is a must, both short term and long term. We believe it’s important to set goals and continually assess and re-assess, to ascertain if your project is actually on the right track. Also, a marketing plan for online content is as important as the shoot itself.”

THE POWER OF INTERACTIVITY

Despite the obvious material similarities, a series produced for the web is vastly different to a series produced for television – because it is not just video content. It is an interactive cross-platform production designed to engage an audience even after they have finished watching. Therefore, to find a format that ticks all the boxes several elements must be taken into consideration – the key element being a balance between online demand and production feasibility.

For The Future Machine, that balance reached by creating a small-format production, aimed at a young audience wanting quick, immediate and sharp entertainment online: “Before we started we did a matrix of similar programs and decided on 8 x 4 minute episodes. This format both appeared to fit with what the digital community were engaging, and also what we were capable of creating. Research shows that the average twenty-something attention span is somewhat similar to how long you can walk the dog with a yo-yo. Our aim was to keep it short, sharp and fresh with a narrative end to each episode that leaves you wanting a bit more,” explained Barker.

And it is the huge scope for audience interaction that propels a web series much further than traditional television. With viewers not only able to leave comments on a specific video, but also on Twitter, Facebook and MySpace – the act of viewing a show in a few minutes becomes a rich media experience. Chapman believes it is this very effect that defines the two mediums. “Audience participation and interactivity are the primary difference between web series and TV. Just check out the big players on YouTube; they all update their channels several times a week and respond to their audience in the comments.” Barker agrees: “YouTube offers a number of simple sharing and commenting tools, putting the power directly in the hands of your viewers – and that is the cornerstone of success in this new online world.” The ability to share content is exactly the way a web series can reach a large audience, once it goes ‘viral’. OzGirl creator Nicholas Carlton says all you need is one person, and hope that they’ll pass it on to their friends: “It will grow from there.”

FINDING YOUR PLATFORM

When it comes to online video platforms, YouTube is possibly the best known, but there are many others including catch up services such as ABC’s iView, Ninemsn, BigPond and Joost – each with their own distribution models. Mordy Koots premiered on Ninemsn in late 2009, but failed to produce the numbers expected of a project starring popular actor Shane Jacobson. Producer Jim Shomos admits “it’s still a tough road”. “Ninemsn are probably alongside YouTube the biggest video portal in this country, and Mordy Koots was one of the first content deals they’ve had with an independent producer. While they supported us in their own portal, it’s been difficult to build an audience. It’s still hard to find brand support… but the beauty of this content is it’s got time to find its legs and other opportunities. There are so many portals to monetise your project, and companies like Yahoo have started to do first look production deals with independent producers for online series and content,” said Shomos.

Penny Wright, internet broadcast manager for ABC iView, told Encore that the ABC actively looks for unconventional content, exclusively for its online service. “iView has made a point of looking for new content outside the traditional TV model. There are some really interesting producers working in online at the moment, creating their own content and bypassing the traditional broadcaster commissioning process by using their own distribution network on the internet,” said Wright. The ABC does not ask for exclusive rights: “We pay a licence fee but in general do not ask for exclusive rights for content on iView. We understand that for madefor- web producers in particular it is important to create awareness for their content by having it in multiple places online, as the publicity generated by a TV broadcast does not occur.”

According to Chapman, negotiating a distribution deal for cross-platform content comes with a particular set of challenges. The most important is defining which rights should be kept, and which should be sold. “And in terms of distribution partners, a central point that must be discussed early in the process is whether the distributor will have a marketing strategy, or if that responsibility will fall on the producer,” she said. However, for Barker’s The Future Machine the answer was straightforward. “We spent a significant amount of time researching distribution channels, trying to find a suitable home for the show. Following our review, it was quite clear that we have to go where the audience is. Each distribution channel offers certain advantages over the others, but for now you can’t go past the size of the audience on YouTube.”

THE CHALLENGE OF MONETISING

Essentially, a web series is driven by its consumers – so in order to survive it must continue to engage its audience, as well as build up a following via crossplatform screening. The aim is to be everywhere, and to be memorable – all at the same time. Barker sees the importance of such a global audience. “The web offers up a lot of opportunity to find an audience, but there’s a universe of competition, so getting the word out there is paramount.” With such an immense medium how can success be measured? Barker believes there is no easy way.

“Measuring success is an ongoing process. We just had our launch – we measured the success by the 130 people who turned up and laughed a lot. Online, we’ll do similar – what everyone does – we’ll look at numbers. But it takes time to build an audience. Appreciation on the net evolves on a daily relationship. There’s no TV rating system, or box office; it’s a relatively new system that deals with viewer response in a different way, so measuring success is an ongoing exponential.” Barker added that it also depends on whether you are measuring the web series as a whole, or judging each aspect individually. “You have to take into consideration whether your marketing campaign was a success, or your press campaign, or is the type of digital work you’re actually producing a success creatively? And that’s a continual assessment based on viewer comments, social feedback, numbers, and tracking online influencers.

Ultimately, the lifeline of your work is the real measure. Will we make more? Will we still be here in three years time making The Future Machine? I guess that’s the real measure.” Possibly the hardest part of producing a web series is the moment when it has reached that critical point of success, and the time comes to monetise. No one wants to start paying for something that was previously free – and with a whole cyber world of free content it becomes harder to hold on to a fan base.

OzGirl’s Carlton believes once an audience is engaged and interacting – paying for the content isn’t a problem: “Online content, like any other, must connect with an audience. Once that connection is established it can be used to monetise the project. You don’t approach the audience from day one and ask for money. You want to get them hooked an, engage them, and then unroll your plan.” Barker agrees. The Future Machine is not quite at that stage – but Barker is optimistic. “It’s difficult for us to monetise it now as we are self-financed and we put it out there for free. But in the long term, we’re trying to build a show with a certain brand of funny. If it’s good enough, if viewers like the story, it has to be worth something. Microsoft saw that in The Guild.”

This new brand of accessible content has taken the web by storm – and as more and more people start engaging it will soon be the norm to watch ‘TV’ online. Nevertheless, for Barker what matters most is putting out quality content for the world to enjoy. “What’s most important is the story, the characters. For us it’s making people laugh. We rehearsed. We filmed the rehearsals. We edited the rehearsal. It had to feel equal with TV before we started on set. And then, with a good cast and crew, it should only get better.”

How Web Video Is Igniting a Massive Cycle of Innovation

Posted by triptych | Posted in Uncategorized | Posted on 29-09-2010

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Online video has a bad rap. Mention YouTube and an endless landscape of adolescent narcissism and mindless distraction comes to mind. Given that humanity is now watching well over 100 million hours of online video every day, this sounds like a problem. But in the TED talk we’re releasing today, I argue that the rise of online video could turn out to be as significant as the invention of print.

Because hidden among all the cute kittens and pirated TV shows, online video is driving astonishing innovation in thousands of different fields ranging from the ultra-niche to the sharing of truly world-changing ideas.

Contrary to the romantic myth, innovation doesn’t usually come from lone geniuses and their eureka moments. It emerges when groups of people spark off each other. One of the most significant aspects of the web is that it has brought together vastly larger groups than ever before in history, and thereby sparked massive new types of innovation. For example the open source movement would not really have been possible before the web brought programmers together.

Similar explosions in innovation have happened in music, photography and animation, to name but three. But what these fields have in common is that people’s work output could be easily shared digitally. Photographs, MP3 files,software programs. The reason online video is so significant, is that it is now allowing the rest of the world’s talents to be shared digitally.

Dig under the surface of today’s visual web, and you’ll see an explosion of grassroots-driven innovation and experimentation everywhere you look, both trivial and epic.

Unicycling

Makeup artistry

Video Poetry

Dance

Skateboarding

Sports-training

Korean cooking

Science

The world of ideas

The reason it’s happening is a two-fold hit — revelation + motivation.

Revelation: for the first time, people can see what the very best people across the globe are capable of. A world of possibility opens up.

Motivation: if you can do something innovative and special, you get thousands of people viewing your work and talking about you. It’s intoxicating. And it’s driving hundreds and hundreds of hours of effort from potential innovators across the globe.

In a small way, we’ve noticed it on our own website TED.com. Ever since we started posting TED talks online, speakers started raising their game. They could see what great TED talks looked like. And they had a greater motivation to shine. So the amount of preparation going into each talk rose dramatically. But the phenomenon is everywhere, and it has the potential to transform any organization and give an amazing platform to any individual. I call it Crowd Accelerated Innovation, and I think it’s about to ignite the biggest learning cycle in human history.

Check it out!